Roam Research Docs · Help & user documentation
Diagram
- Diagrams are an extra dimension of the blocks in your graph. You can lay your thoughts out in a 2D infinite canvas, group and connect ideas. Every node (or group) in the diagram corresponds to a block in your graph. Any blocks used in a diagram will show up in references section for that block.
- {{video: https://firebasestorage.googleapis.com/v0/b/firescript-577a2.appspot.com/o/imgs%2Fapp%2Fhelp%2FV_WiYRS5RY.mov?alt=media&token=161c5af3-9e45-44a8-8575-907c3abfc023}}
- To create a diagram
- Type
/ then search for diagram and hit enter
- Alternatively you can type or copy and paste
{{diagram}} into a new block
- Examples::
- {{diagram: How to Do Great Work by Paul Graham (mapped by @jasonshen)}}
- Superlinear returns
- At least it'll be on a fascinating topic
- Show up in successive versions
- Develop your own taste
- Work on a project of one's own
- Don't wait for a "big break"
- Have the confidence to cut
- Work hard
- Break rules
- Lots of work is hard
- Fear of failure
- Deep interest/curiosity
- Fear of hard work
- Prerequisites
- Avoid per-project procrastiation
- Optimize for interestingness
- Chase outlier ideas
- Gatekeeper rejection is not great work
- just try to do something amazing
- Make things YOU want
- Your best job → distinctiveness
- Who have surprising insights
- Don't worry about "style"
- "If at first you don't succeed: either try again, or backtrack and try again
- Learn fundamentals
- Natural aptitude
- doing something important so well that you expand people's ideas of what's possible
- Notice gaps in the field
- Nurture your morale
- Laying the groundwork
- Great work:
- So what
- Modesty
- Very ambitions
- Do work that compounds
- What holds people back
- Scope to do great work
- Are novel yet obvious
- Don't burn out
- "Am I working on what I most want to work on?"
- Get to the frontiers
- Good ideas
- No precise definition
- Come from prolificness
- Don't have to tell people your intentions
- Extraordinary growth may justify extraordinary effort
- "Stay upwind"
- Seek out the best colleagues
- Make things people want
- {{diagram:@visakan's Memex}}
- Introspect. If you don’t
know what you want, your
wants will be decided for
you, by people and forces
who don’t have your best
interests at heart.
- Beware assholes. Learn to
identify assholes, and to lead
people in coordinating
effectively to diminish the
costs of their actions.
- Develop your taste. Taste is the most
precious and important thing in the world.
People with great taste create a
disproportionate amount of value in the
world, but the world we live in
disincentivizes the development of taste.
- Do not dehumanize
people. People are
people. Do not demonize
or pedestalize them.
- Be honest
about what
you don’t
know.
- Be kind.
- Own your shit and fix
it. You will never be
perfect, but you can
always be better than
you were yesterday.
- Aggressively seek
out agreements,
particularly with
outgroup.
- everything is connected
- Be more sensitive. In
every sense. It helps
with everything.
- If you don’t decide,
you’re letting
somebody else
decide.
- Real progress
happens at the
bottlenecks.
- The public is insufficiently
educated on how to be a good
public.
- Confront your fears headon. Most fears are outdated,
obsolete, and can be
dismantled with a little work
- Find out how you are
fucked up. “They fuck you
up your mom and dad, they
don’t mean to but they do…”
You inherited all sorts of
bullshit that you don’t even
know.
- Appreciate
incentives.
- Recognize that
your mental
models are
flawed. Everybody
inherits a flawed,
imperfect system.
- everything is a remix,
so don’t worry about
being “original”
- Everything is vague to a
degree you do not
realize until you attempt
to make it precise.
- Have stuff to look
forward to. You can’t
engineer happiness,
but you sure can
engineer excitement.
- Learn project
management.
Everything is a
project.
- The main thing
holding you back
is the way that
you’re thinking.
- Have fun. You were born
crying. You should die
laughing.
- Take notes. Keeping a journal of your
own thoughts, ideas and beliefs over
time will teach you things about yourself
you cannot learn any other way.
- It’s not about you.
- Prioritize.
There’s an
infinite set of
things to do.
What’s the
most important
thing? Do that.
- Do not be afraid of
being sad or wrong.
- the point of strength
is to nourish others.
- Strategize. You have
limited time and limited
resources.
- Continue. Life will kick
your ass. Dont’ give up,
don’t give in. Get up and
try again.
- Be so prolific you don’t
recognize yourself. This is
the most effective way to
develop your ability to gratify
your own taste.
- Be Economically Useful.
The world is not kind to
those who cannot create
value in the marketplace.
- Seek to learn &
understand
everything. It can
never be done, but
it’s always worth
trying.
- Make Friends. It is
dangerous to go alone.
You heal yourself by
helping others. Be kind
and serve others. We can
do more together than we
can do alone.
- One must imagine Sisyphus
LOL-ing. Existence is absurd, and
laughter is the only reasonable
response to an absurd universe.
- Articulate your
assumptions and
question them. If you
identify a bad one, you
can get rid of it and have
a marginally better life,
instantly
- the tool should
fit the user
- Narcissists ruin
self-love for the
rest of us.
- Fiddle with it.
Mess around.
It’s the most
natural way of
learning
things.
- all advice is context dependent to a
degree most do not realize until
they encounter a different context
- We all want to be loved.
- Indulge your curiosity.
Following your nose will lead
you to interesting places, and
in the process you will become
an interesting person.
- safe spaces are for
nurturing, not coddling.
- Ask clarifying questions.
- {{diagram:Dune Mindmap: Paul Atreides}}
- Fate and Prophecy
- Survival
- Secondary Plots
- Kaitain
- Planets
- Lady Jessica
- Betrayal of House Atreides
- Primary Plots
- Baron Vladimir Harkonnen
- Caladan
- Themes
- House Corrino
- Duncan Idaho
- Atreides' Move to Arrakis
- Characters
- House Harkonnen
- Stilgar
- The Spice Melange Trade
- Paul's Fremen Integration
- Fremen Rebellion
- Jessica's Bene Gesserit Agenda
- Houses
- Duke Leto Atreides
- Rise of Paul Atreides
- Giedi Prime
- House Atreides
- Religion and Mysticism
- Plots
- Gurney Halleck
- Power and Politics
- Paul Atreides
- House Vernius
- Chani
- Arrakis
- Ecology and Environment
- {{diagram: David Bowie: Aerial Silk Act - Moodboard}}
- Scorpion Pose
- No Hands Middle Split
- Full-release single twist
- Russian Climb
- Triple Twist Open Drop
- Vibe:
{{video: https://www.youtube.com/watch?v=_ZtHxP4EMV0}}
- Croissant Climb
- Double-Sided Knee Climb
- Funky Climbs
- Flexible Poses
- S-Wrap Bridge Pose
- Helicopter
- Full-release Front Salto
- Possible Aerial Silk Colors
- Costumes
- Dynamic Elements
- Sequence on the Silks
- Makeup
- Thinner, bold lips
- Pigmented cheekbones
- Bright eyeshadow: orange, red, blue
- Music Choice:
{{spotify: https://open.spotify.com/track/3ZE3wv8V3w2T2f7nOCjV0N?si=2ecb0b31c20d41f3}}
- {{diagram: EA Memespace}}
- Cause Areas
- Nuclear Warfare
- Existential Risk
- Global Health
- Vaccine Development
- Malaria
- AI Existential Risk
- Misalignment
- Losing Control of AGI
- Animal Welfare
- Wildlife Welfare
- Animal Abuse
- Zoos
- Factory Farming
- Animal Testing
- Biosecurity
- Bioweapons
- Pandemics
- Poverty
- Climate Change
- Eliminating Conflict
- EA
- Short Termism
- Longtermism
- ITN Framework
- Neglectedness
- Impact
- Cost effectiveness/
tangible
- Policy
- EA Literature
- LessWrong
- Do Good Better
- Twitter
- The Precipice
- Eliezer Yudkowsky
- Eigenrobot
- Slate Star Codex
- Gwern
- Roam Team Videos::
- Archived ⬇️ (old version of the diagram feature)
- Diagrams in Roam Research by Conor White-Sullivan
- {{video: https://www.youtube.com/watch?v=RD_Gi8EQGVQ}}
#Diagram
- Articles::
- Archived ⬇️ (old version of the diagram feature)
- Community Videos::
- Archived ⬇️ (old version of the diagram feature)
- Drawing and Diagrams in Roam Research by Chester
- {{video: https://www.youtube.com/watch?v=-q5JRaZbcrA}}
- Also see Mermaid Diagrams
markdown version · view in Roam Research · exported 2026-07-03